Veldryne
The Second Chosen One
Knight Commander
Force Alignment: 268
Posts: 2477
" Kind hearted jerk"
|
|
« Reply #1 on: April 10, 2012, 05:51:47 AM » |
|
(double post sorry but i needed to add this on here for artorius after a vent convo we had earlier)
Sentinals, are a one role class. DPS and thats it, and they are good at it, despite being substantially squishier than their single saber bretheren.
After farming tens of thousands of warzone marks already on 5 different characters now, i do have a bit of input for sentinals out there.
Sentinals play a lot like rogues in world of warcraft, if not in mechanics, then definately in playstyle and role. They are an extremely bursty class, and can scare the pants off of someone if they arent watching out for sentinals.
Most sentinals will run into a fight and tunnel vison, we have seen this for years with wow rogues. They focus so hard on their primary target that they get dropped really fast by a hard peel or hard switch.
I find an effective way to use them in premades, or to play one if that is your main class, is to be mobile and not stick on that one target. Sentinals have two great abilites for hard switches. The first being force leap, and the second being their vanish (or whatever its called, the dissappear for 4 seconds thingy)
Sit on a target for a while, doesnt really matter which one, but pay attention to the battlefield around you. Dont waste any of your big abilities, but if you have something that takes a while to build up to do crazy damage, get that rolling to start with. Then when you see a decent target nearby, switch unexpectedly, using the leap, or the vanish to position yourself on another target, and those abilites you have been rolling up, unleash them one after another on the new target. Often this target is a healer low on resources after healing a longer fight, someone unsuspecting, or even just a class you know to be fairly squishy.
Coordinating this with teammates, increases the use of the sentinal a lot by doing this, hopefully common sense. But if a player is attacking someone, and forces them to use a medpack already, or its a healer that they have been pestering for a while, or again someone at half health or something, having the bursty sentinal hard switch to that target can drop them in a couple global cooldowns. That burst often will overwhelm someone to the point that even a really geared or experienced healer cant save them.
In addition, another thing to watch out for, since sentinals dont have healing or tanking mechanics, is effective use of stuns, and counters. Rather than using them right away on someone you are burning down, and jacking up their resolve to the point they are immune right away, save them and use them on enemies you are NOT currently trying to drop. Trying to kill some BH and put some pressure on them, good. You run by an IA sittin in cover plinking while u are making that BH scurry, switch targets momentarily, hit the agent with a stun, and continue beating on the bounty hunter, it throws the agent off his game, even for a second adding some confusion, perhaps even saving a teammates life.
This also works well used in conjunction with a hard switch. Rather than using that leap to get to your target, use it to get it to a target near him. Use the stun, or in the case of someone casting something (especially good on sages or sorcerers channeling force throw or force lightning) use your interrupt/counterspell type ability, then continue on to that main target. Again its going to cause that person you use it on to stop doing damage, or stop a heal, and lock out that ability for some time, giving your teammates more time to react.
The true role of any dps in pvp, should be more causing chaos, than actually burning any one person down, save perhaps the healer, and even then a hard switch is always the best way to drop a healer. Many healers, depending on gear can take the damage you give them, and live through it while taking you down bit by bit. I do it all the time on my sage dotting up someone beating on me, while i heal to full and they slowly bleed to death.
I know its a big read, sorry about that. If you guys have any questions feel free to ask. I dont do a lot of theorycrafting, never have. But i do play around with different builds a lot, and try different tactics. Hopefully I can help, or at least look into the information for you if I dont have the answer to a particular question.
|