The size of the world does not translate. Star Wars is not just sabers and the Force, it's also space, and most importantly space. TES games are limited to an area on a planet (from a continent in Arena to small-ish island in Morrowind). It's a whole new can of worms if you have even as few as two or three whole planets. And modelling the whole galaxy in TES levels of detail is decades of work...
point taken, but still, just add the different servers/worlds.. and shuttles between them.. and there you have it... ever expanding, morro wind gameplay, but in starwars... problem of one planet solved... easy.. now to get it into production.. that is the hard part..
as for the whole TES thing.. i dont care about those graphics, its the bottem line game play that it has that would make a great star wars game.. thats all im trying to say, its just an opinion.. as i am also very dissapointed in swtor.. was a huge fan of Star Wars Galixies.... morro wind kinda had the same game play as it, in the fact that you had to use the skills, to further you ability in that type of skill... use sabers to get saber exp.. use force powers to get force exp... and the like....... ust like in morro wind.... you use sword skills to earn exp in that skill.. you sneak around to get steath skill points, you use different magic schools to earn the exp for those types of spells.... that game mechanic, with star wars as the face, would be the most epic starwars game of all time.. but it must be a .."make your own path" like all the others that are mmo...
that is all, this is just an idea..... dont read too far into it... just imagine.. and enjoy the greatness....