I too have been wondering about the threshold bars. Is there a thread or video that thoroughly explains this section of the obsidion launcher?
Not sure if there's a video, but the threshold, when increased, makes the saber LESS sensitive to either the swing or the clash.
The integration time allows for the swings to happen more frequently. If that's what you want, LOWER the integration time.
Same is true for the clash debouncing time. A lower value there means the clashes will repeat more quickly. The minimum time between repetitions makes the clashes happen closer or farther from each other. A lower value means closer together. (A very low value gives almost a drum-roll effect with the clashes).
This is further explained in the Launcher's help file, but the above is a generalized guide. Let us know if you have questions!