Master Rel
Game Master
Knight of the Consular Order
Knight Commander OVER 9000!!
Force Alignment: 1884
Posts: 12894
Martial artist, fabricator, chef, resident Ortolan
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« on: August 16, 2013, 11:18:24 PM » |
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You know...those online question and answer quiz's that determine that you have most in common with a butcher, a baker, or a candlestick maker...or whatever. This is the place for those. The real question is do you just answer the questions or try to figure out the pattern and steer your results? I mean does anyone really want to be in house Slytherin? Lol And we will start off with an old favorite... RPG Personality Selector...your career in a fantasy setting based upon a little Q&A The idea is to take the test, post your results and see if you can find another quiz or test for us to partake of! My result...today...
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Light side points please
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BenPass
Knight of the Consular Order
Knight Commander
Force Alignment: 690
Posts: 6031
Jedi Consular
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« Reply #1 on: August 16, 2013, 11:34:04 PM » |
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I actually try to answer all questions truthfully, or at least choose which answer is the most truthful (some of those quizzes....yikes). Anyway, here are my results for today from that site: Neat! That's with honest answers.
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May the Force be with me? Sure! It can come along! "Lux triumphat super obscurum" - "Light triumphs over darkness"
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Jev Moldara
Knight Commander
Force Alignment: 1280
Posts: 6438
The Mad Professor
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« Reply #2 on: August 16, 2013, 11:38:21 PM » |
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My sig already has my results...
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Mad Science means never stopping to ask "What's the worst that could happen?" Nothing is forgotten. Nothing is ever forgotten.
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Master Rel
Game Master
Knight of the Consular Order
Knight Commander OVER 9000!!
Force Alignment: 1884
Posts: 12894
Martial artist, fabricator, chef, resident Ortolan
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« Reply #3 on: August 17, 2013, 01:38:49 AM » |
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You should take it again, see if it comes out the same
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Light side points please
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Jev Moldara
Knight Commander
Force Alignment: 1280
Posts: 6438
The Mad Professor
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« Reply #4 on: August 17, 2013, 01:53:32 AM » |
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Yup... same result. Dude, I work in engineering for a living, and I enjoy building things... why would I NOT get the same answer?
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Mad Science means never stopping to ask "What's the worst that could happen?" Nothing is forgotten. Nothing is ever forgotten.
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Sandtracker
Knight Commander
Force Alignment: 134
Posts: 759
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« Reply #5 on: August 17, 2013, 01:55:08 AM » |
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« Reply #6 on: August 17, 2013, 02:11:14 AM » |
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Yep, same as last time.
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Master Lucien Kane
Resident Master
Knight Commander
Force Alignment: 296
Posts: 3811
Jedi Knight of the Old Republic
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« Reply #7 on: August 17, 2013, 02:20:45 AM » |
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Jev Moldara
Knight Commander
Force Alignment: 1280
Posts: 6438
The Mad Professor
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« Reply #8 on: August 17, 2013, 02:38:27 AM » |
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www.41q.comYour personality type: "Independent Thinker" Independent, original, analytical and determined. Have an exceptional ability to turn theories into solid plans of action. Highly value knowledge, competence and structure. Driven to derive meaning from their visions. Long-range thinkers. Have very high standards for their performance and the performance of others. Natural leaders, but will follow if they trust existing leaders. Careers that could fit you include: Scientists, engineers, professors, teachers, medical doctors, dentists, corporate strategists, organization founders, business administrators, managers, military, lawyers, judges, computer programmers, system analysts, computer specialists, psychologists, photographers, research department managers, researchers, university instructors, chess players.
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Mad Science means never stopping to ask "What's the worst that could happen?" Nothing is forgotten. Nothing is ever forgotten.
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BenPass
Knight of the Consular Order
Knight Commander
Force Alignment: 690
Posts: 6031
Jedi Consular
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« Reply #9 on: August 17, 2013, 02:44:02 AM » |
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I found that one difficult with only two options for each question, but here are my results:
Your personality type: "Good-natured Realist" Quiet, kind and conscientious. Can be depended on to follow through. Usually puts the needs of others above their own needs. Stable and practical, they value security and traditions. Well-developed sense of space and function. Rich inner world of observations about people. Extremely perceptive of other’s feelings. Interested in serving others.
Careers that could fit you include: Interior decorators, designers, nurses, administrators, managers, secretaries, child care/early childhood development, social work, counselors, paralegals, clergy, office managers, shopkeepers, bookkeepers, homemakers, gardeners, clerical supervisors, curators, family practice physicians, health service workers, librarians, medical technologists, typists.
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May the Force be with me? Sure! It can come along! "Lux triumphat super obscurum" - "Light triumphs over darkness"
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Master Rel
Game Master
Knight of the Consular Order
Knight Commander OVER 9000!!
Force Alignment: 1884
Posts: 12894
Martial artist, fabricator, chef, resident Ortolan
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« Reply #10 on: August 17, 2013, 02:45:06 AM » |
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I was taking another...first go around...D&D class based upon personality Q&A...and I get this, how interesting! You Scored as Druid
Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast.Druid 80% Fighter 74% Cleric 73% Sorcerer 67% Bard 67% Paladin 60% Wizard 53% Rogue 47% Monk 47% Ranger 47% Barbarian 40%
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Light side points please
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Kresnik
Knight of the Obsidian Order
Knight Commander
Force Alignment: 111
Posts: 1074
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« Reply #11 on: August 17, 2013, 02:53:35 AM » |
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You Scored as Druid Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast.
Druid 93% Cleric 67% Monk 60% Ranger 53% Rogue 53% Wizard 47% Fighter 33% Sorcerer 33% Paladin 20% Barbarian 20% Bard 20%
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In order of favorite Bellicose in PO w/ Obsidian DSI vert grooves 4 ch Emerald w/ Stunt Guardian 2 Ch Emerald w/ Obsidian (1st Place Raffle prize) Aeon V2 in CG Stunt (sort of modified)
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Master Rel
Game Master
Knight of the Consular Order
Knight Commander OVER 9000!!
Force Alignment: 1884
Posts: 12894
Martial artist, fabricator, chef, resident Ortolan
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« Reply #12 on: August 17, 2013, 02:56:36 AM » |
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Your personality type: "Reliable Realist" Serious and quiet, interested in security and peaceful living. Extremely thorough, responsible and dependable. Well-developed powers of concentration. Usually interested in supporting and promoting traditions and establishments. Well-organized and hard working, they work steadily towards identified goals. They can usually accomplish any task once they have set their mind to it. Careers that could fit you include: (ones I am qualified or have worked in before)
Business executives, administrators and managers, accountants, police, detectives, judges, lawyers, medical doctors, dentists, computer programmers, systems analysts, computer specialists, auditors, electricians, math teachers, mechanical engineers, steelworkers, technicians. Interesting.
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Light side points please
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BenPass
Knight of the Consular Order
Knight Commander
Force Alignment: 690
Posts: 6031
Jedi Consular
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« Reply #13 on: August 17, 2013, 02:58:40 AM » |
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You Scored as Cleric Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.
Cleric 100% Paladin 93% Ranger 73% Fighter 67% Wizard 67% Monk 53% Barbarian 53% Druid 53% Sorcerer 47% Rogue 33% Bard 20%
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May the Force be with me? Sure! It can come along! "Lux triumphat super obscurum" - "Light triumphs over darkness"
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Master Rel
Game Master
Knight of the Consular Order
Knight Commander OVER 9000!!
Force Alignment: 1884
Posts: 12894
Martial artist, fabricator, chef, resident Ortolan
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« Reply #14 on: August 17, 2013, 03:00:57 AM » |
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Ben, 100% is interesting in itself. You do seem to have a type
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Light side points please
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