I have a quick question for anybody that is knowledgeable in this subject, I hope I put it in the right place.
So on my campus we are going to be starting a SWRPG night with about 5 people including myself. This is our first time playing, I've played dnd so I understand that. My question is about the class skills and the Jedi's lack of computer knowledge. This effectively makes them unable to plot any course in hyperspace, which contradicts a lot of the things we see in the movies, most noticeably Obi-Wan and his jumps to Kamino and Geonosis. I understand that they would most likely not be as skilled as say, a smuggler who does this for a living etc.
But am I missing something here? Or do other experienced players have any suggestions for some rule compromising?
I'm considering adding a rule that any class can pilot basic hyper-routes, but not plot new courses per say.
I would agree with that addition, solely for the sake of moving the game along.
They wouldn't be able to plot a course without computing skill, but it seems likely that there would be a kind of system that would allow your to enter your destination and the nav computer would follow a previously used route, or at the least plot a basic course itself. Not unlike navigation apps in our cars.
Hopefully that helps.
(+1 for the Saga Edition, used to play it a ton.
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