This bug is VERY frustrating, yes. I actually thought it was fixed in the recent big Software/Firmware update from about a month ago, but sadly, I just fully realized when using one of the newer founds I recently loaded to my Chosen One, that the problem persists. I don't understand how they possibly could have failed to correct this bug in the most recent update. Very disappointing to say the least.
Fortunately, there is a work-around that I have used for many months now since I got my first Diamond Board and it is not that difficult at all to do (but still annoying that it is necessary even after the recent big update).
All you have to do is use Audacity and zoom all the way in on the waveform of the hum until you can see the individual points. Then amplify just ONE of the points all the way to maximum amplitude but leave the rest of the waveform at normal volume. This tricks the Diamond software into not normalizing the waveform on the saber and your hum will play at a nice moderate volume of your choosing and your swings and clashes will sound nice and loud and clear and transition smoothly back into the hum.
I have a whole bunch of fonts I purchased from "that website that sells saberfonts" and I used this trick on all of them and they sound awesome on my Diamond Sabers (I have 4 of them).
*EDIT*: I just updated my Launcher Software to Version 2.42 and the patch notes indicate that the volume bug has been solved. I will test it out tomorrow and see if this is true for myself. I sure hope it is. Also, I am glad they are releasing patches more frequently it seems. The Diamond Board really is awesome and deserves proper support through these software/firmware updates.
I'm looking for an update on this thread from several months ago:
http://www.saberforum.com/index.php?topic=34797.0After finally getting my software working correctly, I started messing around with putting some fonts on my Diamond and noticed I have the same problem that was talked about in this thread.
On a few of my fonts, the volume on the idle hum is increased relative to the rest of the sounds, leading to an ugly, choppy transition between idle and swings/clashes, etc. There's an effect volume slider in the effects wizard that actually does work when you hit the "Test" button, but is completely disregarded when you write the effect to board. This was a known bug as of around April this year that was supposed to be fixed in an update, but does not seem to have been.
Also, same as in this other thread, editing the sound files themselves does nothing. The sound files I have on there transition with the *exact* same volume when played on my computer, but the board normalizes all of them, making your power-on/off/swings/clashes quieter but your idle hum way louder, and editing the volume of the sound file itself does nothing.
This is a particularly annoying bug that does not seem to have been fixed despite knowing about it. I paid a lot of money for this board, but a lot of these otherwise high-quality fonts sound like a kid's toy because of the normalizing issue. Animation-wise this board is *incredibly* capable, and it is a real shame to have such an issue on such an otherwise spectacular lightsaber driver.
Have there been any attempts to look into this?