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Author Topic: ‘Star Wars: The Old Republic’ Patch 2.3: Ewoks & New Mission Area  (Read 4984 times)
Kham-Ryn Kurios
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« on: July 02, 2013, 01:05:43 AM »



Depending on your point of view, Ewoks are either adorable woodland critters or one of George Lucas’ biggest mistakes. Teddy bear combatants with an eye for a trap, these forest-dwelling freedom fighters are now available for play in Star Wars: The Old Republic’s latest 2.3 patch.

Appearing in the ‘Cartel Bazaar’ region of the in-game fleet, ‘Treek’, a female Ewok Bounty Hunter is the latest companion to be made available for the lightsaber swirling RPG. Introduced via a humorous cutscene, the pint-sized assassin requires a Legacy Level 40 rank to unlock, as well as a costly, 1 million credit mercenary contract.


SWTOR Producer Corey Butler has already assured poverty stricken space-farers that the game’s “cartel coins” will help make up some of that steep fee, though live server prices are, as always, apt to change.

<a href="http://www.youtube.com/watch?v=_K-kCTt4i6A" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=_K-kCTt4i6A</a>


Treek’s abilities include Heavy Armor use, heal and tank stances, a 5% boost to her party’s overall “Mission Efficiency” and a further 1% boon to companion crafting. Legacy appearance perks come in at a cool quarter-of-a-million credits, and require that the player enjoys friendly relations with the Bounty Broker’s Association.

Treek’s attacks include:

X’ekra Stance – A protective stance that increases threat generation by 100% & shield chance by 20%. Taunts are also used, whenever possible.
Fektur Stance – A healing stance that increases healing by 5% and decreases threat generation by 25%. Healing power cool downs times are also lowered.
Dalboolhat Stance – A modifying set of skills for the X’ekra & Fektur stances. X’ekra – Immobilizes enemy for 2 seconds and deals kinetic damage. Fektur – Reveals status of enemy and replenishes player health when that enemy is attacked
Klektuhkuh Thleek – Spear-throwing attack, causes additional bleeding damage for 15 seconds. More powerful when used in conjunction with X’ekra stance.
Siz Whistle – Flamethrowing attack dealing elemental damage. Also boosts armor rating by 20% for 15 seconds. More powerful when used in conjunction with X’ekra stance.
Boom Thuk – Cluster bomb group attack dealing kinetic energy. Sleeping, lifted & incapacitated enemies remain unharmed. More powerful when used in conjunction with X’ekra stance, reducing enemy damage by 5% for 8 seconds.
Fektur Sleesh – A group heal move. Requires Fektur Stance
Fektur Dart – A regenerative heal move lasting for 12 seconds. Undoes a status ailment every second.
Fektur Sling – A group member heal move.
Tana Teeket – A modifying set of skills for the X’ekra & Fektur stances. Requires at least 70% HP. X’ekra – Stuns enemies for 4 seconds. Fektur – Hides Treek for 4 seconds, significantly reducing her combat threat.



Despite developer BioWare’s inclusion of interspecies, and later same-sex relations (in that peculiar order), the smart money’s against there being any kind of bizarre tryst with Treek in the offing. Instead, players can look forward to learning more about the Ewok’s wide-eyed and bloodthirsty take on the universe, including a starship thieving origin tale so bloody it defies belief.

A self-proclaimed “legend” on her home planet of Endor, Treek is the first Ewok to be given a substantial speaking role since Return of the Jedi’s Wicket. Originally envisaged as a battle between Chewbacca’s warlike Wookies and the Empire’s combat elite, the film’s eventual climax featured a far more kid-friendly (read – merchandise moving) display of action. Given that the film’s tribal warriors were as quick to take up arms against Stormtroopers as they were to try and devour Han, Leia, Luke and Chewie, Treek’s grim verbalization only adds to the species’ now vicious reputation.

Patch 2.3 also adds a new mission area, two flashpoint encounters and a number of welcome fixes to the mix.

Daily mission area CZ-198 now available for level 55 players. A Czerka-held moon under threat from both Republic and Empire interests.
Flashpoint – ‘Czerka Corporate Labs:’ An assassination mission available to both factions. Available in optional Hard Mode.
Flashpoint – ‘Czerka Core Meltdown:’ A story mission available to both factions. Available in optional Hard Mode.
Various economy balancing fixes.
Alderaan PvP glitch fixes.
Graphical update – introduces a more vibrant environmental color palette.
Star Wars: The Old Republic patch 2.3 has entered public testing. Players with a high level, copied character are encouraged to check it out now. Wide release of the patch is imminent.

Source: http://gamerant.com/star-wars-old-republic-patch-23-ewoks/

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« Reply #1 on: July 03, 2013, 07:47:16 PM »

I actually kinda like the Ewoks.  I know I'm in the minority here, but still.  They're fine by me.

Originally envisaged as a battle between Chewbacca’s warlike Wookies and the Empire’s combat elite, the film’s eventual climax featured a far more kid-friendly (read – merchandise moving) display of action.

As I understood it, it was partially affected by money/technology too.  Can you imagine hiring hundreds of 7 foot tall actors to wear Wookiee suits?  And it's not like the tech existed to CGI a thousand wookiees in 1983. 
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« Reply #2 on: July 10, 2013, 02:52:45 AM »

ewoks are cute!
but I get the impression you don't want to give this one a hug
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« Reply #3 on: July 10, 2013, 03:10:01 AM »

Ewoks didn't really bother me. I saw them as kinda cool.

Although now I just see them as another racial stereotype (Endor is from Judaism the Witches of Endor, and them worshipping the gold robot), and that bothers me now.

But the only thing that bothers me about it being in TOR is that this is 3000 years before the OT, which means these guys would probably be even less advanced. Even though the Noghri were still tribal, I think it would make more sense for them to be a companion (minus the fact that fewer people know who they are).
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« Reply #4 on: July 11, 2013, 06:27:29 PM »

But the only thing that bothers me about it being in TOR is that this is 3000 years before the OT, which means these guys would probably be even less advanced. Even though the Noghri were still tribal, I think it would make more sense for them to be a companion (minus the fact that fewer people know who they are).

They are a companion.  All those skills they have posted are straight copies of other companion skills with different names. 

But there's no reason the Ewoks need to be less developed.  Earth has been around for, bare minimum, 2000-odd years, and there's still aboriginal tribes all over the place here, so it's not a stretch to say the Ewoks would still be a tribal people after 3000 years between TOR and ROTJ. 
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« Reply #5 on: July 27, 2013, 11:02:53 PM »

If it was a playable character, I would so tank an Ewok just to hear other people's reactions   Shocked

funny thing too, in a Mandalorian group I'm a part of, there's a guy that RPs an Ewok.  It's actually really cool, because when you get down to it, they have a lot in common Cheesy

I'm just hoping this means more playable races as well.  I love the updates, and it's my hope that SWTOR can truly become the MMO we were all dreaming it to be.  Until then, I'll still play it because it's Star Wars.  Heck, minus my "responsible reasons" I'm also building my desktop just to keep up with this game for the next couple years Wink
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« Reply #6 on: August 06, 2013, 09:44:34 PM »

Another addition of 2.3 -
New Feature: Tauntaun Creature Mounts! Head to Hoth, where players will find the Tauntaun Trainer and Tauntaun Handlers in Aurek and Dorn Bases.
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« Reply #7 on: August 06, 2013, 09:56:44 PM »

Another addition of 2.3 -
New Feature: Tauntaun Creature Mounts! Head to Hoth, where players will find the Tauntaun Trainer and Tauntaun Handlers in Aurek and Dorn Bases.


That sounds awesome!  I'm a fan of Tauntauns.  I have seen a few people with baby Tauntaun's following them around.
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« Reply #8 on: August 06, 2013, 10:06:12 PM »

Tauntauns are awesome!  that's wicked cool.

Now to pray they come out with some more playable species Wink that would be amazing
Nautolans
Mon Calamari
Ithorians
Whipids
Iktotchi

and I know there'd be a TON of work involved doing this, but it's always fun when new playable races come out.  Heck I almost started playing WOW just because they incorporated Werewolves and again with the Chinese Pandas Grin
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« Reply #9 on: August 06, 2013, 10:45:29 PM »

I keep wanting to go back and reactivate my WoW account... but right now I'm actually playing SW:ToR so I'm going to keep that subscription live.  If WoW went Free-to-Play for the whole thing, then I might do it, but I can only afford one sub right now since I lost my job yesterday and my wife is a very kind woman who forgives my gaming addiction.
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« Reply #10 on: August 06, 2013, 11:50:58 PM »

JEStucker,
That's terrible about losing your job.  Hopefully in the long run it'll be for the better.

But it is awesomesauce to have a Lady who understands our hobbies. Cheesy
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« Reply #11 on: August 08, 2013, 09:39:24 PM »

I keep wanting to go back and reactivate my WoW account... but right now I'm actually playing SW:ToR so I'm going to keep that subscription live.  If WoW went Free-to-Play for the whole thing, then I might do it, but I can only afford one sub right now since I lost my job yesterday and my wife is a very kind woman who forgives my gaming addiction.

Sorry to hear that man.  Hopefully it leads to something better. 

I go back and forth about reactivating my WoW account too.   I had so much fun playing that game, but I wasted a TON of time playing it too.  I'm still really proud of my Paladin though.  Earned all sorts of sweet gear and achievements on that guy.  Not that it makes any damn difference IRL.
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« Reply #12 on: August 09, 2013, 04:38:04 AM »

I am seeing tauntaun mounts everywhere now, really makes me want one!!
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