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Author Topic: NON-SW RP: Turning others into Werewolves and Vampires.  (Read 482 times)
Lady of the Order Aeon
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« on: January 28, 2019, 04:52:46 PM »

It’s possible for humans and human based creatures to be turned into a vampire or were. Any creature in game can be turned into a vampire. Anything besides vampires can be turned into weres.


It's in big letters so you don't miss it. Tongue

If a character is turned, they become a were or vampire, and lose all previous abilities. NO HYBRIDS!!!!!!

Steps for Vampires:

-Drain them completely of their own blood.
-Feed them your own blood.(Best done while still bleeding out, obviously.)
-You must bury yourself in a hole with the now deceased.
-In three days time, you should emerge at nightfall, along with your newly turned vampire. Said vampire is “attached” to you for some time. It’s your job to teach them how to be a vampire, use and develop their powers, and protect them until they are competent vampires. Your relationship can be anything you want, Parent/child, master/apprentice, lovers…turning creates a bond between the two vampires.

Process for Turning Weres:

-Must be done under a full moon.
-The individual must drink the blood of one of the weres trying to turn them.
-They then must bite them multiple times in rapid succession until they turn. Can be one on one, but it seems to work better if multiple were bite the individual. Wolves have a tradition. The Alpha feeds the blood, then each member of the pack takes turns biting the person until they turn.
This doesn’t HAVE to be followed, but it usually is. Werewolves are perfectly capable of turning one on one or in a smaller group, without the alpha. Most weres are born, but “bitten” ones are not at all uncommon. Just like with vampires, new weres need to be “trained.” Turning someone creates a bond, and the were(s) responsible is the mentor. In the case of wolves, the pack mentors them, typically.
-Same process for other werebeasts. Shapeshifters are born not made.


(Sig by me!)

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