I would take a Jedi type for sure.
Defend humanity.
If I could have the modified TK, the EMP that would be cool...shield his light saber...could be a hindrance to others due the EMP ruining human equipment also, so a specialist for sure.
The most useful ability would most likely be the general TK push and pull.
Healing would be most appreciated for survival, every party needs a cleric lol.
The light saber would come in handy for sure.
As noted before the Jedi types could enjoy a parkour style of flowing movement, good reflexes, decent endurance, strong senses, etc.
Yes I would take a Jedi type.
So let us drop the Predators...they were an after thought...and add...Mutants!
Lol Not X-Men, so mute your excitement.
More like another project. The Jedi types came out of the organic energy research projects. The mutants came out of the flesh/skin projects, trying to make perfect organic machines...like many of the rushed projects it had limited success.
Mutants are tougher, stronger, some are larger, some are faster, but all are considered ugly by all mundane humans...there are no pretty mutants, but that said they are most welcome as added muscle to fight the good fight against the machines.
Mutants do not have any powers, no connection to the Force, and can not use light sabers...but they are physical specimens.
Most have twice the mass, 375-400lbs average...micro nerve clusters through out the body for increased muscle reaction...increased hormones, adrenal glands, etc. grant burst speed and strength...etc.
Big, strong, tough, fast.
Most can shrug off mundane damage like rain.
(ok maybe not that ugly lol...some more than others...but no pretty or even so so...butt ugly is the norm)
Here is a list of common mutations in addition to the basic form
1. over sized arm, stronger
2. larger, stronger
3. leathery hide, tougher
4. oversized upper body, the gorilla, stronger
5. longer limbs, faster (can move on all fours and climb like a nutter)
6. hardened flesh, partial armor, tougher
etc.