Click here for lightsabers
  • Home
  • Help
  • Login
  • Register
Pages: 1 [2] 3 4 ... 8   Go Down
Author Topic: Superpowers...which would you choose?  (Read 36039 times)
Master Rel
Game Master
Knight of the Consular Order
Knight Commander
OVER 9000!!
******

Force Alignment: 1884
Posts: 12894


Martial artist, fabricator, chef, resident Ortolan


« Reply #15 on: June 05, 2013, 07:33:54 PM »

For me, it would have to be teleportation. So, to prevent absolute teleportation, I would say "Jumper" style...look at a real location, concentrate enough, then away you go. Drawbacks could include arriving nude, passing out from exertion upon arrival, limit of one trip per day, or all of the above.

Jumper, as per the movie is a perfect example as is. Limited to where you can see or relate to (picture).

I really liked that movie...powers at the levels seen in that movie are perfect examples.

Cheesy
Logged



Light side points please Smiley

Kham-Ryn Kurios
Sentinel Prime; Knight of the HoloNet Order
SaberForum.Com Moderator
Knight Commander
OVER 9000!!
*****

Force Alignment: 1723
Posts: 12447


I am Mr. Yellow.


« Reply #16 on: June 05, 2013, 07:35:30 PM »

Kham is with the rule breaker lol.

Flash...iconic demi-god with near unlimited power pool of powers...Smiley

But that said a speedster is a great choice.

The relatable...very fast, multiple actions, and some of the super speed tricks like contact friction (running up/sliding down buildings) and running across water.  That sort of thing would be a blast.

But all of Flash's powers would be beyond compare or measure to our little consideration.

Is there a specific special ability of Flash that appeals more than the others?  


Super Speed, for pretty much the same reasons you stated above.  Grin

Also, The ability to "Phase" in the vain of Shadowcat or Martian Manhunter would be most excellent and have multiple applications on a team or alone, without being terribly OP.


« Last Edit: June 05, 2013, 07:40:13 PM by Kham-Ryn Kurios » Logged


/LIGHT SIDE POINTS PLEASE\
‎Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you. - Friedrich Nietzsche

Master Rel
Game Master
Knight of the Consular Order
Knight Commander
OVER 9000!!
******

Force Alignment: 1884
Posts: 12894


Martial artist, fabricator, chef, resident Ortolan


« Reply #17 on: June 05, 2013, 07:36:38 PM »

Electricity Absorption. It would be used to augment my strength, agility, stamina, speed, and durability. My body already has these traits slightly augmented because of the natural bio-electricity in my nervous system, but absorbing electricity from other sources augments them further. I can also project the absorbed electricity into small, projectile blasts to temporarily stun others, or shock them into unconsciousness through physical contact.

But again, I would have to already have absorbed some electricity to do this. I could project my natural bio-electricity, but it will weaken me depending on how much I project. I can recover the bio-electricity (the human body is very resourceful!), but it would take some time depending on how much I use.

Eventually, I could learn to do just as much as any electrokinetic (or magnetokinetic), but I would still be dependent on other sources of electricity rather than being able to create my own.

I love this power.  Grin


This is a fun one...I suspect there is a nice vulnerability to being grounded and drained...he has been watching you...



Cheesy
Logged



Light side points please Smiley

BenPass
Knight of the Consular Order
Knight Commander
*

Force Alignment: 690
Posts: 6031


Jedi Consular


WWW
« Reply #18 on: June 05, 2013, 07:37:50 PM »

Jumper, as per the movie is a perfect example as is. Limited to where you can see or relate to (picture).

I really liked that movie...powers at the levels seen in that movie are perfect examples.

Cheesy

I'm glad you approved Smiley I liked the movie too, and thought it would be ab interesting ability to have.
Logged

May the Force be with me? Sure! It can come along!
"Lux triumphat super obscurum" - "Light triumphs over darkness"

RLYHYPERGUY
Knight Commander
*

Force Alignment: 178
Posts: 1563


« Reply #19 on: June 05, 2013, 07:39:32 PM »

This is a fun one...I suspect there is a nice vulnerability to being grounded and drained...he has been watching you...



Cheesy


Oh, gosh, I need to watch that movie again! SO good!

Seriously though, I love powers that are more limited. It allows more room for the character to show their talents.  Smiley
Logged

Master Rel
Game Master
Knight of the Consular Order
Knight Commander
OVER 9000!!
******

Force Alignment: 1884
Posts: 12894


Martial artist, fabricator, chef, resident Ortolan


« Reply #20 on: June 05, 2013, 07:52:27 PM »


Super Speed, for pretty much the same reasons you stated above.  Grin

Also, The ability to "Phase" in the vain of Shadowcat or Martian Manhunter would be most excellent and have multiple applications on a team or alone, without being terribly OP.


Agreed!  Sounds like a great deal of fun there.

Cheesy
Logged



Light side points please Smiley

BenPass
Knight of the Consular Order
Knight Commander
*

Force Alignment: 690
Posts: 6031


Jedi Consular


WWW
« Reply #21 on: June 05, 2013, 07:56:33 PM »

Another one which would be fun is flight...of course, to keep it from bein OP'd, it would have to be limited by distance, time, speed, or giant wings...
Logged

May the Force be with me? Sure! It can come along!
"Lux triumphat super obscurum" - "Light triumphs over darkness"

Master Rel
Game Master
Knight of the Consular Order
Knight Commander
OVER 9000!!
******

Force Alignment: 1884
Posts: 12894


Martial artist, fabricator, chef, resident Ortolan


« Reply #22 on: June 05, 2013, 08:11:12 PM »

Good stuff everyone.

When the dust settles I may have to draw a page or two with panels to show off the characters  Smiley


Unbreakable...a great great example of powers working in our world...at a time when Amalashamdamalamadingdong could do no wrong...real shame...I would personally so roshambo him for what he did to Avatar the Last Airbender...such a good TV series and such a weak movie, in so many ways.


Jumper, just great...especially regarding powers...also consider Darkman and Push...Push shows some interesting powers, there is TK in this one which is powerful, boarderline OP but still good  Smiley
Logged



Light side points please Smiley

Master Rel
Game Master
Knight of the Consular Order
Knight Commander
OVER 9000!!
******

Force Alignment: 1884
Posts: 12894


Martial artist, fabricator, chef, resident Ortolan


« Reply #23 on: June 05, 2013, 08:12:15 PM »

Another one which would be fun is flight...of course, to keep it from bein OP'd, it would have to be limited by distance, time, speed, or giant wings...


Basic flight as per Heroes, completely on target  Cheesy


<a href="http://www.youtube.com/watch?v=PPzE4_8xQ8I" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=PPzE4_8xQ8I</a>



Me, I would wear a helmet at least lol.
Logged



Light side points please Smiley

Jev Moldara
Knight Commander
*

Force Alignment: 1280
Posts: 6438

The Mad Professor


« Reply #24 on: June 05, 2013, 08:15:49 PM »

In a game context which I tend to consider quite a bit as is my nature...Wishing...whew...that is a good one actually.

Most times there is a connotation of a curse due to the unlimited nature of granting anything...careful for what you wish for...without any bad to go along with the good it would be a tough call...I do like the evil aspect of the twisted result...for the Wishing to work with such unlimited potential there would have to be some risk of some kind.

Perhaps a time limit, a strength limit (meaning the desire of the wisher, if it is a casual thought then it fades away fairly quickly...but if a driving desire then the permanency is set), maybe one wish per sunrise or sunset, something like that?

Almost always the Wishers can not wish for themselves...this might be a tough one...perhaps the above considerations x10...once per 10 days and if casual it fades almost instantly?

Of course there is risk. The greater the reward from the wish, the greater the risk of using it for evil. If someone wishes for immortality, I can grant that wish. If, however, they use the results to deliberately harm someone (in this case, by doing anything deliberately harmful as an immortal), then it backfires. The result of this particular backfire would probably be that the person loses their immortality and reverts to a physical state that is consistent with their chronological age. As you can imagine, this will most likely be fatal. The greater the wish, the greater the backfire.

If I cannot grant my own wishes, I can always go into business for myself as a wish-granter (and doing the occasional charity wish granting). Charge the rich to grant their wishes. Additionally, the occasional rich person could be used as a way to circumvent the 'no-wishing-for-myself' bit. I simply tell them "I will grant your wish free of charge, but you must do something for me: Ask for two more wishes that I will specify for you to read aloud. You may look at them before hand to ensure that you aren't screwing yourself or anyone else over." If they decline, they pay full price. If they agree, the first wish will be whatever it is I wish for myself (worded in such a way as to be completely immutable and in such a way that they are wishing for me to have whatever it is I wish for), the second will be a wish to forget what the first wish was (also worded to be completely immutable) as well as to forget the second wish after it takes effect, and the third wish will be their own wish.


Quote
Now another thought would be that all the wishes are temporary...only lasting as long as another wish is not granted?

Interesting.

No, because it destroys my business model.


Quote
Luck...luck is always a good one to have...the potential has been played out in many ways...a favored one is to collect bad luck all around you where ever you go and then pool it up for yourself or others (that you touch for example)...you pass a person falling out a window and they land on some cardboard boxes and paper, uninjured, you drew the bad luck in and store the energy...tap an orphan later that day and they get adopted...etc.


Both are fun to consider  Smiley

Luck is probably the most powerful superpower to have.
Logged

Mad Science means never stopping to ask "What's the worst that could happen?"

Nothing is forgotten. Nothing is ever forgotten.


Master Rel
Game Master
Knight of the Consular Order
Knight Commander
OVER 9000!!
******

Force Alignment: 1884
Posts: 12894


Martial artist, fabricator, chef, resident Ortolan


« Reply #25 on: June 05, 2013, 08:30:32 PM »

Of course there is risk. The greater the reward from the wish, the greater the risk of using it for evil. If someone wishes for immortality, I can grant that wish. If, however, they use the results to deliberately harm someone (in this case, by doing anything deliberately harmful as an immortal), then it backfires. The result of this particular backfire would probably be that the person loses their immortality and reverts to a physical state that is consistent with their chronological age. As you can imagine, this will most likely be fatal. The greater the wish, the greater the backfire.

If I cannot grant my own wishes, I can always go into business for myself as a wish-granter (and doing the occasional charity wish granting).

Luck is probably the most powerful superpower to have.

Still fun. Luck is a crazy strong power...I like to play with this one by making the Luck player tempt luck to gain higher potential luck...you have to get off a roof...you could use the fire escape as normal or climb down the outside or even just step off and see what happens...the more the risk the higher the potential of what could be...but there would always be the ricks of all ones lol.

The wishing thing is still fun.  The measure of evil is interesting...how do you set the bar?  Wish for immortality and steal a candy bar?  Is this evil? Just playing the Devil's advocate...perhaps by granting the wish you set a particular guideline, and if this is broken or any true evil then the wish breaks and collapses?

"I wish for immortality"

"Ok...I will grant this if you never commit an evil act and also you must (insert some task that means something to you in some manner, much like the Shadow) (give 25% of your money to charity for as long as you live, adopt a child every 10yrs for as long as you live, etc.) (thus continuing your do good and no evil consideration)"

Another thought...only one wish per person, period...second wish they vanish lol?

Fun times...good one.
« Last Edit: June 05, 2013, 08:42:32 PM by Jedi Relmeob » Logged



Light side points please Smiley

Master Rel
Game Master
Knight of the Consular Order
Knight Commander
OVER 9000!!
******

Force Alignment: 1884
Posts: 12894


Martial artist, fabricator, chef, resident Ortolan


« Reply #26 on: June 05, 2013, 08:40:22 PM »


The screamers from Push (movie) were a blast (ah ah see what I did there? Smiley)...a sonic blast



<a href="http://www.youtube.com/watch?v=fwaiD8ZVYOU" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=fwaiD8ZVYOU</a>



Cheesy
Logged



Light side points please Smiley

Jev Moldara
Knight Commander
*

Force Alignment: 1280
Posts: 6438

The Mad Professor


« Reply #27 on: June 05, 2013, 08:47:21 PM »

Still fun. Luck is a crazy strong power...I like to play with this one by making the Luck player tempt luck to gain higher potential luck...you have to get off a roof...you could use the fire escape as normal or climb down the outside or even just step off and see what happens...the more the risk the higher the potential of what could be...but there would always be the ricks of all ones lol.

The wishing thing is still fun.  The measure of evil is interesting...how do you set the bar?  Wish for immortality and steal a candy bar?  Is this evil? Just playing the Devil's advocate...perhaps by granting the wish you set a particular guideline, and if this is broken or any true evil then the wish breaks and collapses?

"I wish for immortality"

"Ok...I will grant this if you never commit an evil act and also you must (insert some task that means something to you in some manner, much like the Shadow) (give 25% of your money to charity for as long as you live, adopt a child every 10yrs for as long as you live, etc.) (thus continuing your do good and no evil consideration)"

Fun times...good one.

I would imagine that "the bar" would be a sliding scale based on the relative harm vs the good of the wish. For instance, if someone wishes for immortality and does something relatively harmless like steal a candy bar, the side effects would be minimal, like getting injured or gaining a few pounds that won't go away. The greater the misdeed, the greater the punishment, and the punishments would stack.

I do like the idea of extra guidelines for heavy duty wishes, though.

Another good power is always having just enough money to buy what you want.
Logged

Mad Science means never stopping to ask "What's the worst that could happen?"

Nothing is forgotten. Nothing is ever forgotten.


Deceptae
Knight Commander
*

Force Alignment: -90
Posts: 2004

Power, Passion, Strength


« Reply #28 on: June 05, 2013, 09:55:22 PM »

Electro-Kinesis

Starts off pretty tactile, controlling electronics, killing electronics, access the Interwebz with my brain, play songs on speakers from my brain. eventually gets stronger, to the point of the dude from Infamous, but retaining the subtle control.

limitations:

powers weakened by lightning storms, super ADHD, needs to concentrate to control power (not kill people)

If anyone uses this power in a story of any kind, talk to me first.
Logged

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

James Casey
Forum Watchman
Knight Commander
*

Force Alignment: 1510
Posts: 5981



« Reply #29 on: June 05, 2013, 10:49:44 PM »

Always, always telekinesis.

A powerful telekinetic would be able to fly, effectively have Spidey-sense (if not necessarily danger-attuned, but try surprising someone who can sense anything moving towards them) have super strength, super speed, erect an impenetrable shield, be able to blast away like Iron Man and his repulsors, or exert fine control to thread a thousand needles at once - and that's just off the top of my head.

There'd be drawbacks. Getting anything like that level of control would be incredibly hard. You'd have the risk of all that power going out of control. The level of sensitivity you'd develop to things going on around you would likely be extreme - a car passing close by might feel like a door slamming when you already have a headache, for example. Still, it really would seem to be the most practical power to me.

Failing that, I'd take flight. Even if you set a relatively low top speed, say 50 or 70 or 100 miles an hour, you'd still be able to get almost anywhere quicker than you can otherwise, and the time saved on traffic jams would be invaluable.
Logged



"I'll split this world open and tear down the sky before I let him come to even the slightest harm."

Pages: 1 [2] 3 4 ... 8   Go Up
Send this topic | Print
Jump to: